#include "VRMLWindow.h" #include "Plottable.h" VRMLWindow::VRMLWindow() { } VRMLWindow::VRMLWindow(const VRMLWindow&) { } VRMLWindow::~VRMLWindow() { } VRMLWindow& VRMLWindow::operator=(const VRMLWindow&) { return(*this); } void VRMLWindow::display(Plottable& plottable) const { plottable.plottableObject().plot(*this); }