#include "VRMLWindow.h"
#include "Plottable.h"
VRMLWindow::VRMLWindow()
{
}
VRMLWindow::VRMLWindow(const VRMLWindow&)
{
}
VRMLWindow::~VRMLWindow()
{
}
VRMLWindow& VRMLWindow::operator=(const VRMLWindow&)
{
return(*this);
}
void VRMLWindow::display(Plottable& plottable) const
{
plottable.plottableObject().plot(*this);
}