#include "VRMLInit.h" VRMLInit::VRMLInit(): _axes() { } VRMLInit::VRMLInit(const VRMLInit& original): _axes(original._axes) { } VRMLInit::~VRMLInit() { } VRMLInit& VRMLInit::operator=(const VRMLInit& original) { _axes = original._axes; return(*this); } ThreeDSeparator VRMLInit::plottableObject() { return _axes; }