// VRML File // Creates file containing the VRML representation of Plottable #ifndef _VRMLFile_h_ #define _VRMLFile_h_ #include "Scene.h" #include <fstream.h> class HepString; class Plottable; class VRMLFile : public Scene { public: VRMLFile(); VRMLFile(const HepString& sceneName); ~VRMLFile(); VRMLFile& operator=(const VRMLFile& original); void display(Plottable& plottable) const; ofstream& out() const; private: ofstream _out; }; #endif