 |
Plans |
- Current Prototype
- code all necessary classes
- clean C++ (destructors,...)
- obey rules
- try with Trajectory in MagneticField
- Real Product
- discuss with VENUS (i3D alreday collaborates with Na45, Geant4)
- discuss with Toby
- move to VRML 2.0
- use VRMLWindow as interface to i3D or vrweb
Julius Hrivnac, 21/5/96