Detector and Event Display
Princip

- Simple: Every object will have method
vrml
.
This will simply print out object's representation in VRML
like print
. Some general object should print out general
things (header, light, camera,...).
- More OO: There will be class
VRML
with
features that will mirror VRML features. Thus, one may
create any 3D object and apply any VRML transformation on it.
And output it. General objects can be created automaticaly.
- Very OO: Make use of inheritance in VRML.
Use visitors.
Anchors may point to detailed objects, pictures (detector part), additional
information (dimensions, track, particle, hit,...).

J.Hrivnac (Julius.Hrivnac@cern.ch), 1/9/95